{"id":2406,"date":"2026-01-26T18:00:00","date_gmt":"2026-01-26T17:00:00","guid":{"rendered":"https:\/\/consoleland.sk\/?p=2406"},"modified":"2026-01-27T00:19:00","modified_gmt":"2026-01-26T23:19:00","slug":"highguard-je-dnes-vonku-a-hrali-sme-toho-vela","status":"publish","type":"post","link":"https:\/\/consoleland.sk\/?p=2406","title":{"rendered":"Highguard je dnes vonku \u2013 a hrali sme toho ve\u013ea"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/secure.gravatar.com\/avatar\/01229e58c15073c7944c86d37523daa2?s=144&#038;d=mm&#038;r=g\" style=\"width: 100%\" \/><\/p>\n<div>\n<article id=\"single-216824\" class=\"mssrc-features font-- has--theme has--branding\" data-clarity-region=\"article\">\n<div class=\"acf-innerblocks-container\">\n<header class=\"xwsrc-block-post-header is-style-fifty-fifty has-high-density has-text-align-left\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50\">\n<div class=\"post-header__content has-text-align-left\">\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/games\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Kateg\u00f3ria: <\/span>Hry<\/a><\/li>\n<\/ul>\n<p><a href=\"https:\/\/news.xbox.com\/en-us\/2026\/01\/\" class=\"kicker\"><time datetime=\"1769450400\">26. janu\u00e1ra 2026<\/a>\t\t\t\t\t\t\t<\/p>\n<h1 class=\"h2\">Highguard je dnes vonku \u2013 a hrali sme toho ve\u013ea<\/h1>\n<div class=\"post-header__author post-header__author--line\">\n<div class=\"post-header__author__bylines\">\n<ul class=\"post-header__author__list\">\n<li class=\"post-header__author__list__item\"><img alt='' src='https:\/\/secure.gravatar.com\/avatar\/01229e58c15073c7944c86d37523daa2?s=144&amp;d=mm&amp;r=g' class='avatar avatar-144 photo' height='144' width='144' style=\"max-width: 100%\" \/><span class=\"post-header__author__name\"><a href=\"https:\/\/news.xbox.com\/en-us\/author\/wfulton\/\">Will Fulton, editor Xbox Wire<\/a><\/span><\/li>\n<\/ul>\n<\/div><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"wp-block-column flex-basis-50\">\n<div class=\"post-header__image\">\t\t\t\t\t\t\t<a href=\"https:\/\/news.xbox.com\/en-us\/2026\/01\/26\/highguard-preview\/\" class=\"featured-image size-large default\" aria-label=\"Read the story titled Highguard Is Out Today \u2013 and We\u2019ve Played a Lot of It\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/01\/HG_Screenshot_8-3c55309555ff621855dc-1024x576.jpg\" class=\"attachment-large size-large wp-post-image\" alt=\"Highguard\" style=\"max-width: 100%\" \/><\/a>\t\t\t\t\t\t<\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"post__content\">\n<section class=\"xwsrc-block-content-block\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50 push--25 column--content\">\n<div class=\"acf-innerblocks-container\">\n<div class=\"wp-block-xbox-summary\">\n<h3>Zhrnutie<\/h3>\n<ul>\n<li><em>Vysok\u00fd str\u00e1\u017eca<\/em> je free-to-play 3v3 n\u00e1jazdov\u00e1 strie\u013ea\u010dka z poh\u013eadu prvej osoby, ktor\u00e1 je dnes k dispoz\u00edcii na Xbox Series X|S.<\/li>\n<li>Je to nez\u00e1visle publikovan\u00fd debut Wildlight Entertainment, nov\u00e9ho \u0161t\u00fadia pozost\u00e1vaj\u00faceho z veter\u00e1nov z <em>Apex Legends<\/em>, Titanfall a Call of Duty.<\/li>\n<li>Wildlight n\u00e1m povedali o svojich ambici\u00f3znych pl\u00e1noch podporova\u0165 hru mesa\u010dn\u00fdmi aktualiz\u00e1ciami obsahu, prid\u00e1van\u00edm nov\u00fdch post\u00e1v, m\u00e1p, re\u017eimov a \u010fal\u0161\u00edch.<\/li>\n<\/ul>\n<\/div>\n<p>Ve\u013ea hier pon\u00faka intenz\u00edvnu, konkurencieschopn\u00fa, t\u00edmov\u00fa akciu, no nenapad\u00e1 ma \u017eiadna in\u00e1 <em>Vysok\u00fd str\u00e1\u017eca<\/em> kde m\u00f4\u017eem prasa\u0165 k\u00fazla a gu\u013eky z chrbta majest\u00e1tneho cv\u00e1laj\u00faceho medve\u010fa, ke\u010f sa r\u00fatim, aby som zni\u010dil nepriate\u013esk\u00fa pevnos\u0165.<\/p>\n<p><em>Vysok\u00fd str\u00e1\u017eca<\/em> minul\u00fd mesiac oto\u010dilo ve\u013ea hl\u00e1v svoj\u00edm ok\u00e1zal\u00fdm odhalen\u00edm na konci ude\u013eovania cien Game Awards, no mnoh\u00ed chceli vedie\u0165 viac o tomto z\u00e1hadnom debute od Wildlight Entertainment, nov\u00e9ho \u0161t\u00fadia <em>Apex Legends<\/em>, Titanfall a veter\u00e1ni Call of Duty. V\u00fdvoj\u00e1ri ako prv\u00ed prizn\u00e1vaj\u00fa, \u017ee uplynul\u00fd mesiac bol pokojn\u00fd, ale s\u00fa si ist\u00ed, \u017ee hra, nad ktorou sa \u0161tyri roky v tajnosti nam\u00e1hali, bude hovori\u0165 sama za seba pri dne\u0161nom vydan\u00ed.<\/p>\n<p>Str\u00e1vil som cel\u00fd de\u0148 hran\u00edm hry a rozhovormi s jej hlavn\u00fdmi v\u00fdvoj\u00e1rmi a zakladate\u013emi \u0161t\u00fadi\u00ed minul\u00fd t\u00fd\u017ede\u0148 a som tu, aby som v\u00e1m povedal presne, s \u010d\u00edm sa v\u0161etci chyst\u00e1me hra\u0165. <em>Vysok\u00fd str\u00e1\u017eca<\/em>.<\/p>\n<figure data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/01\/HG_Screenshot_2-b13ecdaea2f51daf9f92-1900x1080.jpg\" alt=\"Highguard\" class=\"wp-image-216833\" style=\"max-width: 100%\" \/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Highguard\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\">\t\t\t\t\t\t\t\t\t\t\t\t<\/button><\/figure>\n<h2 class=\"wp-block-heading\"><strong>Pripraven\u00fd na n\u00e1jazd<\/strong><\/h2>\n<p>Ako \u201ePvP n\u00e1jazdov\u00e1 strie\u013ea\u010dka\u201c <em>Vysok\u00fd str\u00e1\u017eca<\/em> je postaven\u00e1 na novej a zauj\u00edmavej hernej slu\u010dke, v ktorej dva t\u00edmy po troch hr\u00e1\u010doch opev\u0148uj\u00fa z\u00e1kladne, jazdia na ko\u0148och, aby zbierali zdroje a z\u00edskali silu, a iniciovali s\u00e9riu n\u00e1jazdov, aby sa najsk\u00f4r pok\u00fasili zni\u010di\u0165 z\u00e1klad\u0148u s\u00faperovho t\u00edmu. Okrem in\u00fdch vplyvov je to trochu MOBA, trochu strie\u013ea\u010dka na pre\u017eitie a trochu Capture the Flag.<\/p>\n<p>Hern\u00fd riadite\u013e a spoluzakladate\u013e \u0161t\u00fadia Chad Grenier mi povedal, \u017ee zrod tohto re\u017eimu pri\u0161li od \u010dlenov t\u00edmu, ktor\u00ed si u\u017e\u00edvali vzru\u0161enie z prepadnutia nepriate\u013eskej z\u00e1kladne v klasickom survivale pre viacer\u00fdch hr\u00e1\u010dov. <em>Hrdza<\/em>a chc\u00fa to destilova\u0165 do rafinovan\u00e9ho, konkurencieschopn\u00e9ho a opakovate\u013en\u00e9ho z\u00e1\u017eitku. &#8222;Ka\u017ed\u00fd z\u00e1pas je o eskal\u00e1cii: opevnenie, odv\u00e1\u017eenie sa von, zr\u00e1\u017eky, n\u00e1sledn\u00e9 koordinovan\u00e9 n\u00e1jazdy a obranu, a\u017e k\u00fdm nezostane st\u00e1\u0165 len jedna z\u00e1klad\u0148a.&#8220;<\/p>\n<p>Ka\u017ed\u00e9 kolo za\u010d\u00edna min\u00fatou uzamknutia vo va\u0161ej z\u00e1kladni, aby ste mohli selekt\u00edvne opevni\u0165 steny, a potom budete uvo\u013enen\u00ed, aby ste na\u0161li lep\u0161ie vybavenie a zbierali kry\u0161t\u00e1ly, ktor\u00e9 m\u00f4\u017eete odovzda\u0165 v obchodoch po celej mape, aby ste si tie\u017e vymenili a vylep\u0161ili svoju s\u00fapravu. Mapy s\u00fa dokor\u00e1n a len ve\u013emi zriedka som narazil na \u010dlenov druh\u00e9ho t\u00edmu, a\u017e po nieko\u013ek\u00fdch min\u00fatach z\u00e1pasu, ke\u010f sa nad jedn\u00fdm z nieko\u013ek\u00fdch vopred ur\u010den\u00fdch miest sformovala b\u00farka, kde sa Shieldbreaker \u010doskoro zhmotnil. Tento magick\u00fd me\u010d je va\u0161\u00edm k\u013e\u00fa\u010dom k v\u00ed\u0165azstvu \u2013 t\u00edmy bojuj\u00fa o to, aby ho chytili ako prv\u00e9 a prebehli s n\u00edm na nepriate\u013esk\u00fa z\u00e1klad\u0148u (\u201eako obr\u00e1tene Capture the Flag\u201c, pod\u013ea Greniera) a vlo\u017ete ho do jedn\u00e9ho z nieko\u013ek\u00fdch otvorov okolo ich magick\u00e9ho obvodov\u00e9ho \u0161t\u00edtu, \u010d\u00edm sa spust\u00ed n\u00e1jazd.<\/p>\n<figure data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" decoding=\"async\" loading=\"lazy\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/01\/HG_Screenshot_6-efbb482298fb0a1d8eb9-1900x1080.jpg\" alt=\"Highguard\" class=\"wp-image-216826\" style=\"max-width: 100%\" \/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Highguard\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\">\t\t\t\t\t\t\t\t\t\t\t\t<\/button><\/figure>\n<p>,Obliehacia ve\u017ea sa okam\u017eite zhmotn\u00ed z port\u00e1lu, ktor\u00fd rozbije segment \u0161t\u00edtu z\u00e1kladne, aby votrelci mohli vst\u00fapi\u0165, \u010do tie\u017e sl\u00fa\u017ei ako ich predn\u00e1 z\u00e1klad\u0148a pre respawny po\u010das n\u00e1jazdu. Cie\u013eom inv\u00e1zneho t\u00edmu je potom prelomi\u0165 z\u00e1klad\u0148u (ktor\u00e1 je pln\u00e1 rozbitn\u00fdch stien), umiestni\u0165 bomby na jedno z troch k\u013e\u00fa\u010dov\u00fdch miest a br\u00e1ni\u0165 ich, k\u00fdm nevybuchn\u00fa. Dva z bodov sp\u00f4sobia zna\u010dn\u00e9 po\u0161kodenie celkovej \u017eivotnosti z\u00e1kladne, zatia\u013e \u010do \u00faspe\u0161n\u00e9 zni\u010denie hlavn\u00e9ho centr\u00e1lne opevnen\u00e9ho bodu ju \u00faplne vyrad\u00ed. Z\u00e1pas kon\u010d\u00ed, ke\u010f zostane st\u00e1\u0165 iba jedna z\u00e1klad\u0148a.<\/p>\n<p>Ak s\u00fa obe z\u00e1kladne st\u00e1le tam, ke\u010f sa n\u00e1jazd skon\u010d\u00ed, z\u00e1pas sa resetuje a za\u010dne sa vytv\u00e1ra\u0165 \u010fal\u0161\u00ed Shieldbreaker, ale s nov\u00fdm a vylep\u0161en\u00fdm vybaven\u00edm, ktor\u00e9 sa nach\u00e1dza roztr\u00fasen\u00e9 po mape a v obchodoch. Ka\u017ed\u00e1 z t\u00fdchto f\u00e1z je na pevnom \u010dasova\u010di, na ktorom bud\u00fa respawny pre oba t\u00edmy obmedzen\u00e9 a\u017e do za\u010diatku \u010fal\u0161ej f\u00e1zy, v\u010faka ktorej sa veci h\u00fdbu. Moje z\u00e1pasy trvali od 10 do 30 min\u00fat, pri\u010dom niektor\u00e9 z dlh\u0161\u00edch boli dos\u0165 dramaticky \u0161vih\u00e1cke.<\/p>\n<p>Tempov\u00e9 vari\u00e1cie medzi f\u00e1zami a stup\u0148uj\u00faca sa sila v priebehu z\u00e1pasu mu dodali zrete\u013en\u00fd a pr\u00edjemn\u00fd rytmick\u00fd cyklus st\u00fapaj\u00faceho o\u010dak\u00e1vania v pr\u00edprave, ktor\u00fd vy\u00fastil do nap\u00e4t\u00fdch n\u00e1jazdov s vy\u0161\u0161\u00edmi a vy\u0161\u0161\u00edmi st\u00e1vkami. Hlavn\u00fd dizajn\u00e9r Mohammad Alavi hovor\u00ed, \u017ee to bolo z\u00e1merne vyladen\u00e9 tak, aby to bolo pr\u00edjemne udr\u017eate\u013en\u00e9, pri\u010dom rovnak\u00fd po\u010det hod\u00edn nonstop PvP deathmatch by bol pre v\u00e4\u010d\u0161inu hr\u00e1\u010dov vy\u010derp\u00e1vaj\u00faci.<\/p>\n<figure data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" decoding=\"async\" loading=\"lazy\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/01\/HG_Screenshot_1-b6c9c73ce026f5fdec03-1900x1080.jpg\" alt=\"Highguard\" class=\"wp-image-216832\" style=\"max-width: 100%\" \/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Highguard\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\">\t\t\t\t\t\t\t\t\t\t\t\t<\/button><\/figure>\n<h2 class=\"wp-block-heading\"><strong>Need for Steed<\/strong><\/h2>\n<p>Pracovala v\u00e4\u010d\u0161ina kreat\u00edvneho vedenia a dizajn\u00e9rskeho t\u00edmu Wildlight <em>Apex Legends<\/em>, a to ukazuje, ako maslovo hladk\u00e1 akcia p\u00f4sob\u00ed.<\/p>\n<p>Pri spusten\u00ed je k dispoz\u00edcii 10 zbran\u00ed, z ktor\u00fdch v\u0161etky bud\u00fa sk\u00fasen\u00e9mu hr\u00e1\u010dovi FPS povedom\u00e9. So slotmi pre dvoch naraz som mal tendenciu pou\u017e\u00edva\u0165 ostre\u013eovaciu pu\u0161ku Ranger a automatick\u00fa brokovnicu Paladin na pokrytie stretnut\u00ed na ve\u013ek\u00e9 a bl\u00edzke vzdialenosti, preto\u017ee z\u00e1pasy nevyhnutne zah\u0155\u0148aj\u00fa oboje. M\u00e1te tie\u017e jeden z troch n\u00e1jazdov\u00fdch n\u00e1strojov (raketomet, v\u00fdbu\u0161n\u00e9 kladivo alebo pi\u0161to\u013e na zips), ktor\u00e9 poskytuj\u00fa taktick\u00fa pom\u00f4cku na obmedzen\u00e9 pou\u017eitie alebo ni\u010denie z\u00e1kladne. V\u0161etko vyzer\u00e1 a znie tak dobre, ako by ste od to\u013ek\u00fdch \u017e\u00e1nrov\u00fdch veter\u00e1nov o\u010dak\u00e1vali a rozdiel v pr\u00edstupe medzi jednotliv\u00fdmi k\u00faskami arzen\u00e1lu je hne\u010f badate\u013en\u00fd.<\/p>\n<p>Respawn hry s\u00fa tie\u017e zn\u00e1me svojou technol\u00f3giou pohybu a <em>Vysok\u00fd str\u00e1\u017eca<\/em> nesie toto dedi\u010dstvo sebavedomo. Okrem o\u010dak\u00e1van\u00e9ho behu, sk\u00e1kania, k\u013azania a mand\u013eovania s\u00fa ve\u013ek\u00fdm nov\u00fdm doplnkom mobility hor\u00e1ky, ktor\u00fdch m\u00f4\u017eete na v\u00e4\u010d\u0161ine \u010dast\u00ed mapy privol\u00e1va\u0165 a odvol\u00e1va\u0165. Na v\u00fdber boli kone, medvede, pantery a gryf\u00f3ny, hoci rozdiely s\u00fa len kozmetick\u00e9. Jazdil som na ve\u013ekom hnedom medve\u010fovi v kostenom brnen\u00ed a miloval som svojho hrub\u00e9ho, kr\u00e1sneho syna.<\/p>\n<p>Dr\u017eiaky s\u00fa nevyhnutnos\u0165ou na efekt\u00edvne pokrytie obrovsk\u00fdch vzdialenost\u00ed m\u00e1p a tie\u017e sa hodia na z\u00e1bavn\u00e9 hern\u00e9 momenty, ktor\u00e9 som v strie\u013ea\u010dke e\u0161te neza\u017eil, ako napr\u00edklad mo\u017enos\u0165 nasadn\u00fa\u0165 a dramaticky odcv\u00e1la\u0165, aby som odrazil nepriate\u013ea pri priesmyku, ke\u010f vid\u00edm, ako sa ikona Shieldbreaker na minimape pos\u00fava smerom k na\u0161ej z\u00e1kladni.<\/p>\n<figure data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" decoding=\"async\" loading=\"lazy\" width=\"1900\" height=\"914\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/01\/HG_ConceptArt_Atticus-5b436a33b8e7b7a05617-1900x914.jpg\" alt=\"Highguard\" class=\"wp-image-216831\" style=\"max-width: 100%\" \/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Highguard\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\">\t\t\t\t\t\t\t\t\t\t\t\t<\/button><\/figure>\n<h2 class=\"wp-block-heading\"><strong>Vo\u013eby, Vo\u013eby<\/strong><\/h2>\n<p>K pocitu flexibility a v\u00fdberu sa prid\u00e1va aj to, \u017ee hr\u00e1\u010di sa rozhodn\u00fa hra\u0165 za jedn\u00e9ho z \u00f4smich str\u00e1\u017ecov, ktor\u00ed s\u00fa k dispoz\u00edcii pri spusten\u00ed, pri\u010dom \u010fal\u0161\u00ed pribudn\u00fa nesk\u00f4r. S\u00fa to jedine\u010dn\u00e9 postavy, obmedzen\u00e9 na jednu za t\u00edm, pri\u010dom ka\u017ed\u00e1 m\u00e1 pas\u00edvnu schopnos\u0165, taktick\u00fa schopnos\u0165 pri cooldowne a ultim\u00e1tnu schopnos\u0165, ktor\u00e1 sa pomaly nab\u00edja. Dvaja, s ktor\u00fdmi som nakoniec tr\u00e1vil najviac \u010dasu, mali siln\u00e9 schopnosti popiera\u0165 oblas\u0165.<\/p>\n<p>,Atticus je hrd\u00fd obrnen\u00fd bojovn\u00edk, ktor\u00fd ako svoju taktick\u00fa schopnos\u0165 vrh\u00e1 bleskov\u00e9 o\u0161tepy, ktor\u00e9 vyvol\u00e1vaj\u00fa po\u0161kodenie bl\u00edzkych nepriate\u013eov ako Teslova cievka, k\u00fdm nie s\u00fa zni\u010den\u00e9. Ke\u010f som zakr\u00fdval bezprostredne sa tvoriaci Shieldbreaker alebo tikaj\u00facu bombu, p\u00e1\u010dilo sa mi ich h\u00e1dza\u0165 do rohov alebo nad dvere na strategick\u00e9 \u0161krtiace body, \u010d\u00edm som nepriate\u013esk\u00fd t\u00edm obohatil o \u010fal\u0161ie po\u0161kodenie, ke\u010f sa pok\u00fa\u0161al dosta\u0165 dnu.<\/p>\n<figure data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" decoding=\"async\" loading=\"lazy\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/01\/HG_Screenshot_16-5258eda25d0fa4fbd0cc-1900x1080.jpg\" alt=\"Highguard\" class=\"wp-image-216830\" style=\"max-width: 100%\" \/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Highguard\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\">\t\t\t\t\t\t\t\t\t\t\t\t<\/button><\/figure>\n<p>Na druhej strane Una je maskovan\u00e1 \u0161amanka, ktor\u00e1 povol\u00e1va rozko\u0161n\u00fdch mal\u00fdch kamar\u00e1tov s pr\u00edrodn\u00fdmi duchmi (nie na rozdiel od Zeldinho Koroksa), ktor\u00ed h\u00e1d\u017eu \u00fa\u017easn\u00e9 gran\u00e1ty na ob\u0165a\u017euj\u00facich okoloid\u00facich nepriate\u013eov a ob\u010das sa vynoria, aby jej dali koris\u0165. Jej ultim\u00e1tne povolanie privol\u00e1 obrovsk\u00e9ho ducha stromu, ktor\u00fd dok\u00e1\u017ee v rozhoduj\u00facej chv\u00edli skuto\u010dne uzamkn\u00fa\u0165 d\u00f4le\u017eit\u00e9 miesto. Obe postavy mi pripomenuli, ako ve\u013emi ma bav\u00ed hra\u0165 ako Symmetra a Torbj\u00f6rn <em>Overwatch<\/em>, n\u00e1js\u0165 tie najzlo\u017eitej\u0161ie a najnepr\u00edjemnej\u0161ie mo\u017en\u00e9 miesta na prilepenie ich ve\u017ei\u010diek. Kai bol azda postavou, ktor\u00fa som v mojich z\u00e1pasoch videl najviac, mn\u00edch spojen\u00fd s mraziv\u00fdm d\u00e9monom, ktor\u00fd privol\u00e1va ve\u013ek\u00fa \u013eadov\u00fa stenu ako svoju taktick\u00fa schopnos\u0165, ktor\u00e1 sa znovu a znovu osved\u010dila pri ovl\u00e1dan\u00ed priestoru.<\/p>\n<p>Samotn\u00e9 z\u00e1kladne s\u00fa tie\u017e ak\u00fdmsi v\u00fdberom postavy, preto\u017ee hr\u00e1\u010di v ka\u017edom t\u00edme bud\u00fa pri spusten\u00ed hlasova\u0165 za jednu zo \u0161iestich celkovo v hre, ktor\u00e1 sa potom umiestni na ktor\u00fako\u013evek z m\u00e1p. Z\u00e1kladne maj\u00fa v\u00fdrazn\u00e9 v\u00fdhody a slab\u00e9 miesta, ktor\u00e9 interaguj\u00fa so schopnos\u0165ami Str\u00e1\u017ecov r\u00f4znymi zauj\u00edmav\u00fdmi sp\u00f4sobmi. Napr\u00edklad Hellmouth je pevnos\u0165 zavesen\u00e1 nad l\u00e1vovou priepas\u0165ou s \u00fazkymi mostami, ktor\u00e9 s\u00fa ide\u00e1lne na vypnutie pomocou Kaiovej steny.<\/p>\n<p>Str\u00e1\u017ecovia, z\u00e1kladne, zbrane a predmety v hre u\u017e pri spusten\u00ed poskytuj\u00fa z\u00e1bavu a \u0161irok\u00fa \u0161k\u00e1lu mo\u017enost\u00ed na presk\u00famanie toho, ako sa daj\u00fa remixova\u0165, aby sa navz\u00e1jom synergizovali alebo sa proti sebe postavili, \u010do d\u00e1va mno\u017estvo rozmerov, okolo ktor\u00fdch sa m\u00f4\u017ee hern\u00e1 meta vyv\u00edja\u0165. Navy\u0161e, Wildlight u\u017e m\u00e1 pripraven\u00fd robustn\u00fd pl\u00e1n na naplnenie hry ve\u013ekorys\u00fdm a st\u00e1lym pr\u00edlevom nov\u00e9ho obsahu vo v\u0161etk\u00fdch t\u00fdchto oblastiach a e\u0161te viac.<\/p>\n<figure data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" decoding=\"async\" loading=\"lazy\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/01\/HG_Screenshot_11-567cce6b36ba71e67373-1900x1080.jpg\" alt=\"Highguard\" class=\"wp-image-216828\" style=\"max-width: 100%\" \/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Highguard\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\">\t\t\t\t\t\t\t\t\t\t\t\t<\/button><\/figure>\n<h2 class=\"wp-block-heading\"><strong>O\u010di na obzore<\/strong><\/h2>\n<p><em>Vysok\u00fd str\u00e1\u017eca<\/em>Pr\u00edrastky \u017eivej slu\u017eby bud\u00fa vo forme dvojmesa\u010dn\u00fdch kapitol rozdelen\u00fdch na dve polovice. To znamen\u00e1, \u017ee ka\u017ed\u00fd mesiac maj\u00fa v \u00famysle vyda\u0165 nejak\u00fa kombin\u00e1ciu nov\u00fdch Wardenov, z\u00e1kladn\u00ed, m\u00e1p, zbran\u00ed, n\u00e1jazdov\u00fdch n\u00e1strojov a \u010fal\u0161\u00edch. Prv\u00e1 aktualiz\u00e1cia, ktor\u00e1 pr\u00edde len o nieko\u013eko t\u00fd\u017ed\u0148ov, predstav\u00ed hodnoten\u00e9 hranie a Grenier mi povedal, \u017ee v pr\u00e1cach maj\u00fa ve\u013ea alternat\u00edvnych hern\u00fdch re\u017eimov, ktor\u00e9 sa bud\u00fa strieda\u0165 \u2013 ako napr. <em>Mario Kart<\/em>&#8211; in\u0161pirovan\u00e9 jazdeck\u00e9 preteky. V\u0161etok hern\u00fd obsah bude pridan\u00fd zadarmo, pri\u010dom spe\u0148a\u017een\u00e9 prvky bud\u00fa \u010disto kozmetick\u00e9.<\/p>\n<p>Je to ambici\u00f3zny pl\u00e1n, na ktor\u00fd je v\u0161ak tento t\u00edm mimoriadne dobre pripraven\u00fd. Gener\u00e1lny riadite\u013e a spoluzakladate\u013e spolo\u010dnosti Wildlight Dusty Welch mi povedal, \u017ee zatia\u013e \u010do t\u00edm Respawn bol ve\u013emi spokojn\u00fd s prv\u00fdm spusten\u00edm <em>Apex Legends <\/em>(\u010do pri\u0161lo ako \u00fapln\u00e9 prekvapenie), neza\u010dali vym\u00fd\u0161\u013ea\u0165 \u017eiadny obsah po vydan\u00ed, a\u017e ke\u010f vy\u0161iel, tak\u017ee ponechali mesiace oneskorenia, k\u00fdm mohli vyda\u0165 nie\u010do nov\u00e9. Divok\u00e9 svetlo a <em>Vysok\u00fd str\u00e1\u017eca<\/em> boli koncipovan\u00e9 s oh\u013eadom na t\u00fato \u0165a\u017eko nadobudnut\u00fa sk\u00fasenos\u0165, aby sa od sam\u00e9ho za\u010diatku orientovali na produkciu \u017eiv\u00fdch slu\u017eieb.<\/p>\n<figure data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" decoding=\"async\" loading=\"lazy\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/01\/HG_Screenshot_12-1071b73a57ad0829e55f-1900x1080.jpg\" alt=\"Highguard\" class=\"wp-image-216829\" style=\"max-width: 100%\" \/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Highguard\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\">\t\t\t\t\t\t\t\t\t\t\t\t<\/button><\/figure>\n<p>\u201ePri zakladan\u00ed tejto spolo\u010dnosti sme s Chadom [Grenierom] vedeli, \u017ee mus\u00edme prem\u00fd\u0161\u013ea\u0165 o jej budovan\u00ed inak,\u201c povedal mi Welch, \u201ea \u013eudia, ktor\u00fdch naj\u00edmame, myslenie, ktor\u00e9 m\u00e1me, kan\u00e1ly, ktor\u00e9 sme vytvorili, n\u00e1stroje, technol\u00f3gie, extern\u00e9 partnerstv\u00e1 a vz\u0165ahy, aby sme od prv\u00e9ho d\u0148a prem\u00fd\u0161\u013eali, ako \u00faspe\u0161ne prev\u00e1dzkova\u0165 slu\u017ebu na\u017eivo a ako vies\u0165 nepretr\u017eit\u00fd a zmyslupln\u00fd dial\u00f3g s na\u0161ou hr\u00e1\u010dskou z\u00e1klad\u0148ou a neust\u00e1le ich prekvapova\u0165. <em>Apex<\/em>,pri spusten\u00ed a na to, ako tu dnes sed\u00edme, sme mimoriadne dobre pripraven\u00ed.\u201c<\/p>\n<p>Cel\u00fd ten rok nov\u00e9ho obsahu pre <em>Vysok\u00fd str\u00e1\u017eca<\/em> je u\u017e hlboko vo v\u00fdvoji. Welch aj Alavi venovali rovnak\u00fd pref\u00edkan\u00fd poh\u013ead a neodpovedali, ke\u010f sa ich sp\u00fdtali na svojich ob\u013e\u00faben\u00fdch Wardenov, ke\u010f\u017ee e\u0161te nie s\u00fa v hre pri spusten\u00ed (Welch potvrdil, \u017ee je to ten ist\u00fd). \u0160tandardy a o\u010dak\u00e1vania pre hry so \u017eivou slu\u017ebou s\u00fa vy\u0161\u0161ie ako kedyko\u013evek predt\u00fdm, ale tento t\u00edm pozost\u00e1va z \u013eud\u00ed, ktor\u00ed to robia u\u017e ve\u013emi dlho a pri\u0161li tak korektn\u00ed, ako ktor\u00e9ko\u013evek \u0161t\u00fadio, ktor\u00e9 som doteraz videl prenasledova\u0165 tento model.<\/p>\n<figure data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" decoding=\"async\" loading=\"lazy\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/01\/HG_Screenshot_5-8f0951dad3692a700c43-1900x1080.jpg\" alt=\"Highguard\" class=\"wp-image-216825\" style=\"max-width: 100%\" \/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Highguard\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\">\t\t\t\t\t\t\t\t\t\t\t\t<\/button><\/figure>\n<p><em>Vysok\u00fd str\u00e1\u017eca<\/em> prekvapilo a zap\u00f4sobilo na m\u0148a. Nie som skvel\u00fd v r\u00fdchlych, s\u00fa\u0165a\u017en\u00fdch strie\u013ea\u010dk\u00e1ch ako z\u00e1klad, ale jeho \u017eiv\u00e1 estetika a premyslen\u00fd dizajn ma absol\u00fatne zaujali. Trh so strelcami na\u017eivo je preplnen\u00fd, ale <em>Vysok\u00fd str\u00e1\u017eca<\/em> m\u00e1 t\u00fa v\u00fdhodu, \u017ee pon\u00faka zauj\u00edmav\u00fd nov\u00fd hern\u00fd re\u017eim, ktor\u00fd sa net\u00fdka \u017eiadneho z existuj\u00facich \u017e\u00e1nrov, ako je battle royale alebo extrakcia. Toto m\u00f4\u017ee by\u0165 prv\u00e1 hra od Wildlight, ale to je v rozpore s hlboko sebavedom\u00fdm a zanieten\u00fdm t\u00edmom na vrchole svojej formy, ktor\u00fd je nad\u0161en\u00fd, \u017ee vytvor\u00ed t\u00fa najlep\u0161iu hru, ak\u00fa m\u00f4\u017eu bez obmedzen\u00ed ve\u013ek\u00e9ho vydavate\u013ea.<\/p>\n<p>Nemus\u00edte ma bra\u0165 za slovo: sk\u00faste <em>Vysok\u00fd str\u00e1\u017eca <\/em>dnes zadarmo, k dispoz\u00edcii na Xbox Series X|S.<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<\/section>\n<\/div>\n<\/div>\n<aside aria-labelledby=\"related-stories--216824__title\" id=\"related-stories--216824\" class=\"curated-content-panel\">\n<div class=\"wp-block-columns has-border--top\">\n<div class=\"wp-block-column flex-basis-30\">\n<h2 id=\"related-stories--216824__title\"> S\u00favisiace pr\u00edbehy <span class=\"sr-only\"> pre \u201eHighguard je dnes vonku \u2013 a hrali sme toho ve\u013ea\u201c<\/span>\t\t\t\t\t<\/h2>\n<\/p><\/div>\n<div class=\"wp-block-column flex-basis-70\">\n<div class=\"wp-block-columns\">\n<article class=\"wp-block-column flex-basis-33\">\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/news.blizzard.com\/article\/24250351#new_tab\" class=\"featured-image size-full-size default\" aria-label=\"Read the story titled Blizzard Showcase: How to Watch Announcements from Diablo, Overwatch, and More\"><img loading=\"lazy\" decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/01\/Blizzard-35-e3903f43fda54f5ec7d0.jpg\" class=\"attachment-full-size size-full-size wp-post-image\" alt=\"\" style=\"max-width: 100%\" \/><\/a><\/p>\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/announcements\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Kateg\u00f3ria: <\/span>Oznamy<\/a><\/li>\n<\/ul>\n<h3 class=\"h3\"><a href=\"https:\/\/news.blizzard.com\/article\/24250351#new_tab\">Blizzard Showcase: Ako sledova\u0165 ozn\u00e1menia z Diabla, Overwatch a \u010fal\u0161\u00edch<\/a><\/h3>\n<\/article>\n<article class=\"wp-block-column flex-basis-33\">\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/news.xbox.com\/en-us\/2026\/01\/26\/resident-evil-requiem-preview\/\" class=\"featured-image size-full-size default\" aria-label=\"Read the story titled Resident Evil Requiem is Two Games in One (and a Lot of Fun)\"><img loading=\"lazy\" decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/01\/Resident_Evil_Requiem_-_RE_Showcase_Screenshot_9-037ec7875752a19796e8.jpg\" class=\"attachment-full-size size-full-size wp-post-image\" alt=\"Resident Evil Requiem\" style=\"max-width: 100%\" \/><\/a><\/p>\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/games\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Kateg\u00f3ria: <\/span>Hry<\/a><\/li>\n<\/ul>\n<h3 class=\"h3\"><a href=\"https:\/\/news.xbox.com\/en-us\/2026\/01\/26\/resident-evil-requiem-preview\/\">Resident Evil Requiem s\u00fa dve hry v jednej (a ve\u013ea z\u00e1bavy)<\/a><\/h3>\n<\/article>\n<article class=\"wp-block-column flex-basis-33\">\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/news.xbox.com\/en-us\/2026\/01\/23\/the-last-train-baquedano-turns-a-ride-home-into-a-nightmare\/\" class=\"featured-image size-full-size default\" aria-label=\"Read the story titled The Last Train: Baquedano Turns a Ride Home into a Nightmare\"><img loading=\"lazy\" decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2026\/01\/thumbnail-eaa6ab42db72ad1f8a94.jpg\" class=\"attachment-full-size size-full-size wp-post-image\" alt=\"Last Train Baquedano screenshot\" style=\"max-width: 100%\" \/><\/a><\/p>\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/idatxbox\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Kateg\u00f3ria: <\/span>ID@Xbox<\/a><\/li>\n<\/ul>\n<h3 class=\"h3\"><a href=\"https:\/\/news.xbox.com\/en-us\/2026\/01\/23\/the-last-train-baquedano-turns-a-ride-home-into-a-nightmare\/\">Posledn\u00fd vlak: Baquedano premen\u00ed jazdu domov na no\u010dn\u00fa moru<\/a><\/h3>\n<\/article><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/aside>\n<\/article>\n<p>Pr\u00edspevok <a href=\"https:\/\/news.xbox.com\/en-us\/2026\/01\/26\/highguard-preview\/\">Highguard je dnes vonku \u2013 a hrali sme toho ve\u013ea<\/a> sa objavil ako prv\u00fd na <a href=\"https:\/\/news.xbox.com\/en-us\">Xbox Wire<\/a>.<\/p>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Kateg\u00f3ria: Hry26. janu\u00e1ra 2026 Highguard je dnes vonku \u2013 a hrali sme toho ve\u013ea Will Fulton, editor Xbox Wire ZhrnutieVysok\u00fd str\u00e1\u017eca je free-to-play 3v3 n\u00e1jazdov\u00e1 strie\u013ea\u010dka z poh\u013eadu prvej osoby, ktor\u00e1 je dnes k dispoz\u00edcii na Xbox Series X|S.Je to&hellip;<\/p>\n","protected":false},"author":0,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[59,1],"tags":[],"class_list":["post-2406","post","type-post","status-publish","format-standard","hentry","category-mint-rss","category-nezaradene"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Highguard je dnes vonku \u2013 a hrali sme toho ve\u013ea - consoleland.sk<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" 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